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Other versions of this game:  Easy Joe 2 | Easy Joe 3 | Easy Joe 4 | Easy Joe World (5th Version)

Info About Easy Joe

I first stumbled onto Easy Joe on a whim, and it turned out to be one of those surprise gems that instantly hooks you with its simplicity. You play as Joe, a bright-eyed little guy on a mission through a series of short, bite-sized levels packed with obstacles and hidden secrets. There’s no overwhelming backstory—just you, a handful of collectible gems, and the thrill of figuring out the best way to dash, jump, or slide your way past spikes, moving platforms, and the occasional cheeky robot guard.

What makes Easy Joe really stand out is how straightforward the controls feel. You’ve basically got left, right, jump, and a special button for activating switches or using power-ups you’ve picked up along the way. Yet even with that minimalist setup, the level designs get progressively clever. One minute you’re tiptoeing through a laser maze, the next you’re timing a perfect double-jump over collapsing floors. There’s just enough variety packed into each stage that you’re never bored, and the checkpoint frequency means you’re not punished too harshly for a mistimed leap.

Visually, Easy Joe embraces a clean, colorful pixel-art style that somehow feels fresh rather than retro-shameless. The soundtrack’s a chill mix of electronic beats that I’ve caught myself humming hours after I’ve quit the game. And if you’re someone who likes to brag or compete, there’s a simple leaderboard built right in—attempt a speedrun or try to collect every gem without dying, and you’ll find plenty of reason to come back for “just one more go.” All in all, Easy Joe nails that sweet spot between easy-to-learn and hard-to-master.