About Boxrob 2 game
So with BoxRob 2, they basically took the first game and said, “How can we make this trickier?” You’re still driving that trusty little forklift, and the goal is the same: get the right boxes to the right drop-off points. But right away, you notice the levels are way more complex. It’s not just about shuffling boxes in a single room anymore; you’re dealing with multiple levels, platforms, and a lot more moving parts.
The biggest change is how they use special boxes. You’ll suddenly find a box that’s actually a button. You have to grab it and place it on a big red switch to activate a platform or open a door somewhere else in the level. This completely changes how you think. You’re no longer just planning your route; you’re planning a whole sequence of events. You might have to build a staircase of regular boxes just to get the “button box” where it needs to go.
It just feels more dynamic than the first game. There’s a lot more trial and error, and you’ll definitely have moments where you completely trap yourself and have to hit the reset button. But it’s that good kind of puzzle frustration. They did a great job of building on the simple idea of the first game and making it a proper brain-teaser without it feeling unfair. If you liked the first one, the second one is where the real challenge starts.