Play in Fullscreen Mode

About 1930 Platformer Game

1930 is one of those weird little platformers that sneaks up on you. It looks super simple at first—basic shapes, quiet design—but then it messes with your brain in the best way. You’re in charge of two groups: circles and squares. The trick? They move at the same time, and every level is basically a puzzle where you have to guide the circles to safety while sacrificing the squares to trigger switches, drop platforms, or clear paths.

You can’t just rush through. One bad move and you’re starting over. It’s all about planning ahead—figuring out which square needs to hit which spike or button to open the way for the others. And yeah, there’s some trial and error, but that’s part of the fun. You hit “restart” without even thinking, determined to get it right on the next go.

Each stage adds something new—portals, traps, timed switches—but it never gets too crazy. Just enough to keep you thinking. 1930 is one of those games where you look up and suddenly an hour’s gone. It’s clever, quiet, and low-key addictive without ever trying too hard.