You must start from scratch If you haven’t played a previous part.First Part.

ROM 2 (Part 2)

Play Part 3 Here After This one

Introduction to Part 2- Pokemon Profession Emerald No Legendaries

In this episode of Pokémon Emerald—Part 2 of my “No Legendaries” run—I picked up right where I left off, trekking through the lush grass of Route 110. It’s wild how much tension a self-imposed rule can add. No soaring Latios or crafty Jirachi to bail me out here; it’s strictly the pocket monsters you’d usually consider “ordinary.” I stumbled across a shiny patch of grass and, to my delight, snagged a Taillow. Its Brave Bird was an absolute game-changer against all the Whismur and Wingull that stood in my path.

Building a balanced crew without the legendary heavy hitters forces you to get creative. I trained my Makuhita in the Petalburg Gym’s scrapyard rubble before realizing how useful Bulk Up could be against Norman’s daunting Normal-types. Meanwhile, a cheerful Trapinch joined the team on Route 111, chewing through Claydol and Lileep alike once it finally evolved into Flygon. The thrill of watching these “underdogs” grow into real powerhouses is something I didn’t quite expect but absolutely love.

Battling the rival felt more intense this time around, too. Without something like Rayquaza to sweep, I had to pay extra attention to type matchups. Switching between Azumarill’s Surf and Shiftry’s Leaf Blade became second nature, and I have to admit—landing a bounce-powered Hyper Voice from Azumarill on his Skarmory was exhilarating. It’s the little victories that make this challenge feel fresh, even though I’ve played Emerald countless times before.

Looking ahead, I’m itching to tackle the Fiery Path and beyond, but I know this trickier style of play will keep me on my toes. I’m curious which non-legendary catches will turn out to be secret weapon MVPs. With my current crew already showing off some seriously surprising stats, I can’t wait to see how far this eclectic team can go before the next major hurdle.