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Learn About the Game We Become What We Behold

I stumbled upon We Become What We Behold a while back, and it really stuck with me. You play as a little news photographer in a simple, almost cartoonish world where everything starts off peaceful and neutral. The twist is that every time you snap a photo of someone, their behavior shifts ever so slightly—sometimes into anger or fear, sometimes into joy or excitement. It’s such a small change each time, but you can see how quickly things spiral out of control.

What makes it fun and unsettling is the way you get to pick which moments to capture. You see a sad character, you might choose to photograph them looking down; you see someone yelling, and you might zoom in on their anger. With every image you share, the public’s mood changes, and new tensions rise. Before you know it, mobs form, protests break out, and the whole community is split into warring factions, all because of a few snapped moments.

The game doesn’t have a crazy amount of mechanics or a big tutorial—just a simple camera icon and a timer that tracks the day’s news cycle. But that simplicity is what drives the point home. It feels like art as much as it feels like gameplay, with its minimalist visuals and bold use of color. There’s no text explaining what’s happening, so you’re left to interpret how your own choices feed into a larger narrative about media influence and conflict.

By the time you reach the end, it’s hard not to reflect on how social media and sensational headlines can twist reality in a matter of seconds. Even though it only takes a few minutes to play, the questions it raises linger long after you close your browser. It’s a neat reminder that every story we share matters, and sometimes we become exactly what we choose to show the world.