Other versions of this game:  The Slime Quest | Slime Quest (Another Version)

Learn about Slime Quest

Of course. “Slime Quest” is a name that pops up a lot for different indie games, but the one most people remember is that classic little adventurepuzzle game. It was simple, charming, and a great way to spend an afternoon.

The game puts you in control of a little blue slime who is, for all intents and purposes, just a sticky blob. You navigate through a series of rooms in a dungeon or a castle, and your main ability is to absorb things. You can’t just kill enemies in the traditional way; instead, you have to figure out how to use your squishy body to solve puzzles. It was all about figuring out the right sequence of actions to get through each room.

For instance, you might have to push a block onto a switch to open a door, but to get past a guard, you’d have to find a rock, absorb it, and then shoot it out to knock the guard over. The puzzles were clever because they all revolved around your limited but unique abilities as a slime. You’d often find yourself stuck for a minute before having that “aha!” moment when you realized you could use an object in a completely new way.

It had a really simple, clean pixel-art style that was super common for games of its time. It wasn’t about being flashy; it was just focused on delivering a solid puzzle experience. It’s one of those nostalgic games that proves you don’t need complex graphics or a deep story to be memorable. You just need a good idea and some clever level design.