Introduction to Desolation the Beginning
I stumbled onto Desolation the Beginning during a late-night browse, and it immediately pulled me in with this eerie, abandoned landscape that feels almost alive. You start out stranded on the outskirts of what looks like an old industrial town, green fog hanging in the air like a warning. It’s the kind of game where every creak of a floorboard makes you pause—definitely not one you play with the lights off if you’re easily spooked.
As you explore, you’re scavenging for supplies, crafting makeshift gear, and piecing together bits of lore from scattered notes and half-broken radios. The resource management here is satisfyingly tense; you’re constantly weighing whether to push deeper into the fog for rare parts or head back to your safe spot before nightfall. And when you do run into hostile creatures or other desperate survivors, those improvised traps and weapons really shine.
What’s neat is how the story unravels through environmental storytelling rather than long cutscenes. A burned-out shack might hint at a frantic last stand, while a child’s drawing on a dusty wall suggests someone tried to cling to hope in the middle of chaos. You start filling in the blanks yourself, imagining who these people were and what went wrong. It’s a subtle approach, but it keeps you curious and connected to the world.
By the time you’re setting up your own little homestead, you’ve grown attached to that lonely stretch of road, even with its dangers. The game balances moments of quiet reflection—gazing at a sunset through broken windows—with sudden jolts of panic when the fog closes in. If you’re into slow-burn survival experiences that reward careful exploration and spark your imagination, Desolation the Beginning is definitely worth carving out an evening or two.