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Causality Story: Part 3 is a puzzle game with stick people. You do not run around as a player on the screen. You tap on different things in the scene, and those things react. Maybe a door closes. Maybe a light breaks. Maybe somebody slips and falls because of what you set up. The puzzle only counts as finished when every stick person is gone. If even one stick person is left standing, you are not done.

In Causality Story: Part 3 you have to think about timing. You cannot just tap everything fast. You need the right order. You might need one stick person to look away first so they do not see what happens to someone else. If anybody sees something happen, the game says you failed. That means you have to plan each click so no one “catches you.”

Causality Story: Part 3 is part of a bigger stickman series. These games all use black stick people and simple scenes. You solve each level by figuring out which thing to tap first, second, and third, until the puzzle is complete. It feels like setting up a chain of events and watching it play out. The challenge is learning the exact steps for that scene and getting it right without leaving any witnesses.