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Get To Know About The Game Justice League Training Academy Hawkgirl

In Justice League Training Academy – Hawkgirl you help Hawkgirl practice her flying. She stands on top of a tall building at night, getting ready for a big training run. When the round starts she runs across the roof and spreads her wings. You press a key to help her run faster, then she jumps and lifts off into the sky. From that moment, the whole game is about keeping her in the air for as long as possible.

When Hawkgirl is flying, you use the arrow keys to move her up and down. Arrows in the air show the direction of the wind. If you guide her through those arrows, the wind pushes her along and helps her stay high. Robots and other hazards float in front of her. You try to slide above or below them. If she hits one, she wobbles, falls, and the flight ends. The game then shows how far she traveled in that try, so you know if you beat your last run.

The fun in Justice League Training Academy – Hawkgirl comes from trying to do a little better each time. Kids learn to watch the wind signs and plan their moves instead of just pressing keys at random. Flights stay short, so it feels easy to play “one more round” and chase a longer distance. Hawkgirl’s steady gliding, the soft night sky, and the simple controls make this a nice pick for children who like superheroes and quick reaction games.