Enjoy Playing Feed Us 4
I stumbled across Feed Us 4 the other day and couldn’t help but laugh at how gleefully silly it is. You play as a perpetually hungry little shark, and the whole point is to chomp your way through fish, divers, boats—even those unwitting tourists who get too close to the water. The physics feel just wobbly enough that every bite or headbutt comes with a satisfying wiggle, and watching bits of debris scatter from a busted-up pier never gets old.
Each level dishes out new toys to break and bigger prey to devour. As you gobble up critters and unlucky beachgoers, you earn coins that let you beef up your shark. Faster swimming, stronger bites, bigger size—by mid-game you’re a bona fide terror of the waves. There’s something oddly peaceful about cruising along, lining up your next chomp, then zooming off in a spray of pixels.
What really sold me, though, was how accessible it all feels. The controls are super simple—just point, click, and chomp—and yet the game manages to stay entertaining well past the first few minutes. Whether I only had five minutes or an hour to spare, I found myself coming back to see what new havoc I could wreak. It’s pure, mindless fun—no frills, just jaws, and chaos.